About The Project
Art finds expression in numerous products in society, where developments of products are complex, competitive, global and intercultural in scope. The advent of multi media technology has changed art production processes and the way both music, video, and figurative is fruited by consumers. Contemporary art is often heavily software dependent and the production of the software often needs the involvement of programmers and software engineers. Our assumption is that the interaction between software technology and art is also beneficial for the software technologists.
This project confronts the interdisciplinary problem of integrating software designs originating from different academic genre into better products for society. The research method will be based on empirical software engineering and will benefit from the interaction with experts from different disciplines, like artists.
The principal objective of the SArt project is to propose, and assess, and improve methods, models, and tools for software development in art context. Particular attention will be paid to art influenced software development. Sub-goals are:
Throughout the project we'd like to gain better understanding of how software and art are connected in order to facilitate a better collaboration between the artists and software developers. The project aims to carry out research on the following areas:
Last Modified: by Salah Uddin Ahmed